Files
2026-07-26 23:47:38 +02:00

65 lines
2.1 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using Cs2SuperPowers.Players;
using Cs2SuperPowers.Players.PlayerValidations;
namespace Cs2SuperPowers.Powers;
public class ArmBreaker(IPlayerHud playerHud) : BasePower(playerHud)
{
public override int Id => 6;
public override string Name => "Arms Breaker";
public override string Description => $"You have 25% chance to disarm victim on hit.";
public override char ChatColor => ChatColors.LightBlue;
private readonly Random _random = new();
public override string HtmlColor => "#D6E6FF";
protected override void OnInitialize()
{
RegisterEventHandler<EventPlayerHurt>(OnPlayerHurt);
}
private HookResult OnPlayerHurt(EventPlayerHurt @event, GameEventInfo info)
{
var attacker = @event.Attacker;
var victim = @event.Userid;
if (
!Ensure.Player(victim).IsValid().IsAlive().Check() ||
!Ensure.Player(attacker).IsValid().Check() ||
attacker == victim ||
!IsAssignedTo(attacker!))
{
return HookResult.Continue;
}
// Check for at least 1 player in the opposing team
var attackerTeam = attacker!.Team;
var enemyCount = Utilities.GetPlayers().Count(p =>
p.IsValid && p.Team != CsTeam.None && p.Team != CsTeam.Spectator && p.Team != attackerTeam);
if (enemyCount < 1)
{
return HookResult.Continue;
}
if (_random.NextDouble() <= 0.25)
{
var weaponServices = victim!.PlayerPawn?.Value?.WeaponServices;
if (weaponServices?.MyWeapons == null) return HookResult.Continue;
foreach (var weapon in weaponServices.MyWeapons)
{
var weaponName = weapon.Value?.DesignerName;
if (weaponName != null && !weaponName.Contains("weapon_knife") && !weaponName.Contains("weapon_c4"))
{
victim.DropActiveWeapon();
}
}
}
return HookResult.Continue;
}
}