Files
2026-07-26 23:47:38 +02:00

67 lines
2.0 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using Cs2SuperPowers.Players;
using Cs2SuperPowers.Players.PlayerValidations;
namespace Cs2SuperPowers.Powers;
public class OneShot(IPlayerHud playerHud) : BasePower(playerHud)
{
private const double InstantKillChance = 0.25;
private readonly Random _random = new();
public override int Id => 23;
public override string Name => "One Shot";
public override string Description => $"Each damaging hit has a {(int)(InstantKillChance * 100)}% chance to instantly eliminate the enemy.";
public override char ChatColor => ChatColors.Magenta;
public override string HtmlColor => "#ff5CD9";
protected override void OnInitialize()
{
RegisterEventHandler<EventPlayerHurt>(OnPlayerHurt);
}
private HookResult OnPlayerHurt(EventPlayerHurt @event, GameEventInfo info)
{
var attacker = @event.Attacker;
var victim = @event.Userid;
if (!Ensure.Player(attacker).IsValid().IsAlive().Check() ||
!Ensure.Player(victim).IsValid().Check() ||
attacker == victim ||
!IsAssignedTo(attacker!))
{
return HookResult.Continue;
}
// Check for at least 1 player in the opposing team
var attackerTeam = attacker!.Team;
var enemyCount = Utilities.GetPlayers().Count(p =>
p.IsValid && p.Team != CsTeam.None && p.Team != CsTeam.Spectator && p.Team != attackerTeam);
if (enemyCount < 1)
{
return HookResult.Continue;
}
var victimPawn = victim!.PlayerPawn.Value;
if (victimPawn == null)
{
return HookResult.Continue;
}
if (_random.NextDouble() > InstantKillChance)
{
return HookResult.Continue;
}
victimPawn.Health = 0;
Utilities.SetStateChanged(victimPawn, "CBaseEntity", "m_iHealth");
return HookResult.Continue;
}
}