using CounterStrikeSharp.API.Core; using Cs2SuperPowers.Players; using Cs2SuperPowers.Powers; using Cs2SuperPowers.Powers.Assign; using Microsoft.Extensions.DependencyInjection; namespace Cs2SuperPowers; public class Cs2SuperPowersPluginDependencyInjection : IPluginServiceCollection { public void ConfigureServices(IServiceCollection services) { services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); // mine services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); } }